The Cajun rages on! Join Gambit on a time-tossed trip to the 19th century, and discover how the Thieves Guild was shaped by Candra…and Mr. Sinister! Back in the present, Remy needs help – and Rogue flies to his aid! Thanks to Gambit’s evolving powers, he can finally greet her with a kiss – but as his abilities get more unstable, any thoughts of romance will be short-lived. Gambit’s destiny looms as he takes leadership of the Guild – assuming he can survive an Assassination Game against deadly villains like Bullseye, Constrictor, Zaran, Deadpool…and Archangel? And what are X-Cutioner and Ego the Living Planet doing here?! Gambit will finally discover the secret of his mysterious patron, the New Son – but is he hero or villain, and what will Gambit have to sacrifice to triumph? Collecting GAMBIT (1999) #12-25 and ANNUAL 2000.